Meta trends over the last 4 full weeks (Sep 21 โ Oct 18, UTC), week by week. Hover a chart point for its value.
Redemption Staff14.3%+1.4
Heavy Mace7.0%+2.0
Warbow6.7%+4.2
Rotcaller Staff5.8%-2.2
Carrioncaller5.4%+3.9Pick share clearly up over the 4 weeks.
Warbow1.0% โ 6.7% of picks
Holy Staff0.3% โ 1.8% of picks
Bloodletter0.2% โ 1.1% of picks
Whispering Bow0.8% โ 2.1% of picksPick share clearly down over the 4 weeks.
Dagger Pair1.4% โ 0.1% of picks
Great Arcane Staff2.7% โ 1.0% of picksFirst seen in this mode since the month's second week, or back after 2+ empty weeks.
Nothing new โ every weapon in use was already here.
Main weapon in the first 2 weeks โ last 2 weeks, 2+ players.
Not enough regular players switched weapons.
Win rate reliably above 52% over the last 2 weeks.
No weapon wins reliably above average.
Popular (1.5%+ of picks) but reliably below 48% wins.
Longbow17% win rate (range 8โ32%) ยท 2.1% of picks
Warbow33% win rate (range 24โ45%) ยท 4.3% of picksExact 5-weapon teams gaining share of sides.




Redemption Staff ยท Warbow ยท Warbow ยท Warbow ยท Warbow0 โ 12 sides ยท 0.0% โ 8.3% ยท 33% winsExact 5-weapon teams losing share of sides.




Bow ยท Great Hammer ยท Redemption Staff ยท Rootbound Staff ยท Rotcaller Staff32 โ 0 sides ยท 5.5% โ 0.0% ยท 74% winsShare of a week's battles by weekday and hour (UTC), averaged over the 4 weeks. Hover a cell for its value.
shifted The busiest window moved 2 hours later since the first week.
All figures are shares (of weapon picks or of 5-man sides), because weekly battle volume depends on data collection. A weapon or lineup is "climbing" or "falling" when its first and last week differ by a significant margin (z โฅ 2.5), the move holds across the month rather than being a one-week spike, and it reached 1% of picks (lineups: 10 sides in a week). Win rate ranges are 95% confidence intervals. "Weapons in real use" is the effective number of weapons (exp of the pick entropy): how many equally popular weapons would give the same variety.